We offer a complete ecosystem for the creation and delivery of audio far beyond anything you’ve ever experienced.
Immersion Audio Physics Engine
Immersion’s Audio Physics Engine is the core of our audio experience – Using the engine, we can generate immersive content from any audio source type from mono through multitrack, remapping it to any output format that can be defined by the user. It allows us to capture the actual locations and movements of the input sources like multitrack stems, mono masters, stereo masters, live recordings, traditional spot mics, Unreal Engine, or AI generated audio inputs and present them in any output format. We capture or create a perceptual model of any physical space, take in motion information from the listener, and encode them within the platform. The Audio Physics Engine handles all computational tasks for you, rendering content in a single workflow to any needed output format – from 2-channel virtualized motion tracked headphones to multichannel rendering or other live output formats.
The Power of Human Perception
At the heart of the Immersion Audio Physics Engine lies a profound appreciation for the power of human perception and its remarkable ability to make sense of the auditory world. Human hearing is an intricate and sophisticated system that enables us to perceive and interpret the nuances of sound in extraordinary detail.
The Immersion Audio Physics Engine is the only system available today that leverages human auditory scene analysis by reproducing the all of the parts of the physical scene that the human auditory system needs to separate complex soundscapes into a perceptually identical version of the acoustic environment captured or imagined by the content creator for their audience. Our system allows the listener to focus on specific sounds of interest while filtering out unnecessary complications and noise, leading to a more meaningful and more easily understood immersive media experience.
IN’s platform can also fuse one auditory scene into a new and different auditory scene in a seamless and convincing fashion. Through our understanding of human perception, the Immersion Audio Physics Engine makes computationally intensive tasks feel easy, delivering soundscapes that capture the intricacies of real-world environments. By incorporating spatial cues that inform human perception, the engine allows for a more natural and immersive audio experience, the ability to ‘drop in’ to a particular experience and, importantly, to not break the experience, real or created, as conceived by the content creator..
The Immersion Networks Codec Family
Experience a new era of audio fidelity that will elevate your listening experience to new heights. Immersion Networks has developed a new family of codecs with immersive audio specifically in mind. These codecs replace 30-year-old AAC and its derivatives with a new approach to audio encoding.
Our cutting-edge codec not only delivers higher fidelity sound, but also preserves all the spatial cues that are essential for an immersive auditory experience – reducing data usage without compromising on quality. Our family of codecs offers a wide range of benefits to many different applications.
Immerse yourself in seamless audio with ultra-low latency that sets a new standard for real-time responsiveness. Whether you’re gaming, video conferencing, or streaming content, IN can ensure that audio synchronization remains impeccable.
Our voice optimization technology guarantees crystal-clear vocal transmissions, applicable equally to live conferencing or calling technology and pre-recorded voice audio such as podcasts. We offer the ability to improve the clarity of speech on movies as well as broadcast and streaming video.
IN’s codec technology takes wireless optimization to the next level. Enjoy a flawless audio experience over wireless connections, whether you’re using headphones, speakers, or other devices.
Embrace a greener world as you enjoy your favorite audio – increased quality while using less data and bandwidth makes for a lower environmental footprint and lessened costs throughout the entire immersive content delivery ecosystem.
Elevate your audio experience, save on data, reduce your carbon footprint, and embrace unparalleled audio quality with the Immersive Networks family of codecs. Welcome to the future of sound – where innovation meets auditory perfection!
About
Immersion Networks is a company that creates software and hardware to improve the human listening experience. Founded in 2014 by industry-leading audio experts and engineers, the privately held company operates out of a purpose-built facility in Redmond, Washington.
The company’s founders are responsible for hundreds of patents that have been instrumental in the evolution of audio technology. If you listen to music on a modern device, you are using technology created by one of our founders.
Our mission is simple: to reframe the human listening experience.
About
Immersion Networks is a company that creates software and hardware to improve the human listening experience. Founded in 2014 by industry-leading audio experts and engineers, the privately held company operates out of a purpose-built facility in Redmond, Washington.
The company’s founders are responsible for hundreds of patents that have been instrumental in the evolution of audio technology. If you listen to music on a modern device, you are using technology created by one of our founders.
Our mission is simple: to reframe the human listening experience.
Paul Hubert – Founder, CEO
Paul drives innovation at Immersion Networks. His visionary thinking and problem-solving skills enablehim to simplify complex problems into manageable challenges that pave the way for groundbreaking innovations. Prior to founding Immersion Networks, Paul co-founded Neural Audio, which was acquired by DTS/Xperi in 2008. While still a teenager, Paul was hired by Steve Jobs, where he helped launch the Apple Programmers and Developers Association, which later became the Apple Developer Program. An accomplished musician with exceptional hearing and computer skills, Paul is an active member of AES and SMPTE.
Jim Rondinelli – President
Jim has spent his life at the intersection of music and technology. As a Producer and Engineer, he was awarded multiple Gold and Platinum awards for his work with top artists like Wilco, Weezer, Everclear, Matthew Sweet and The Jayhawks. The first Global Head of Digital for Warner/Chappell Music Publishing, he is considered one of the world’s foremost experts in content licensing for music services. Jim’s “second career” in technology has yielded one IPO (MP3.com) and three acquisitions (Packet Video, Rdio, and Slacker).
James D. (JJ) Johnston – Chief Scientist
JJ is Chief Scientist of Immersion Networks. He has a long and distinguished career in electrical engineering, audio science, and digital signal processing. His research and product invention spans speech processing, hearing and psychoacoustics, perceptual encoding, image and video coding, and spatial audio creation. He was one of the first investigators in the field of perceptual audio coding, one of the inventors and standardizers of MPEG 1/2 audio Layer 3 and MPEG-2 AAC. Most recently, he has been working in the area of auditory perception and ways to expand the limited sense of realism available in standard audio playback for both captured and synthetic performances. JJ is named in over 100 patents for his work in perceptual audio and digital signal processing.
Johnston worked for AT&T Bell Labs and its successor AT&T Labs Research for two and a half decades. He later worked at Microsoft and then Neural Audio and its successors before joining IN. He is an IEEE Fellow, AES Fellow, AES technical papers chair for over two decades, NJ Inventor of the Year, AT&T Technical Medalist and Standards Awardee, and co-recipient of the IEEE Donald Fink Paper Award. In 2006, he received the James L. Flanagan Signal Processing Award from the IEEE Signal Processing Society and presented the 2012 Heyser Lecture at the AES 133rd Convention: Audio, Radio, Acoustics and Signal Processing: The Way Forward. In 2021, along with two colleagues, Johnston was awarded the Industrial Innovation Award by the Signal Processing Society “for contributions to the standardization of audio coding technology.”
Mr. Johnston received the BSEE and MSEE degrees from Carnegie-Mellon University.
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